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Non-Euclidean billiards in VR |
Virtual reality simulations of curved spaces |
Atualizações recentes
2020-09-24 | Torus Games |
Works around bug on A9/A10 iOS devices, thanks to Alex Jacoby
|
2020-09-07 | Torus Games |
Chess algorithm 100× faster, adds “Extra Hard” difficulty level
Gomoku algorithm 1000× faster, adds “Extra Hard” difficulty level
Supports wide-color displays
Minor aesthetic improvements
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2020-09-07 | KaleidoPaint |
Supports wide-color displays
Avoids unwanted scrolling in Color Picker
More efficient GPU usage
Added Portuguese translation, thanks to Nuno Fernandes
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2020-09-07 | KaleidoTile |
Supports wide-color displays
Avoids unwanted scrolling in Color Picker
|
2020-09-07 | Espaços Curvos |
Supports wide-color displays
Added Portuguese translation, thanks to Nuno Fernandes
Updated Spanish translation, thanks to Cristian Armendariz-Picon
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2020-09-07 | Labirinto 4D |
Supports wide-color displays
Added Portuguese translation, thanks to Nuno Fernandes
|
2020-09-07 | 4D Draw |
Supports wide-color displays
Adjusted toolbar buttons for iOS 13 and later
Added Portuguese translation, thanks to Nuno Fernandes
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2020-09-07 | Hyperbolic Games |
Supports wide-color displays
|
2020-09-07 | Voo Cristalino |
Supports wide-color displays
Added Portuguese translation, thanks to Nuno Fernandes
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Contacto Jeff Weeks
Este material é baseado num trabalho apoiado pela National Science Foundation, Grant nº 1503701. Quaisquer opiniões, resultados, e conclusões ou recomendações expressos neste material são da responsabilidade do autor e não refletem necessariamente os pontos de vista da National Science Foundation.