//	Program:
//		Move & Turn
//		(The name “Move & Turn” includes Unicode hair-width spaces.)
//
//	Language:
//		<name in the language itself>
//		<name in English>
//
//	Translator:
//		<name of translator>
//
//	Localized name:
//		(full)	
//		(short)	
//
//	Date:
//		<month and year of translation>
//
//	© 2015 by Jeff Weeks
//	See TermsOfUse.txt
//
//	This file should be saved as UTF-8.

//	Notes to translator:
//
//	1.	This is a plain text file (UTF-8 encoding),
//		which you can edit in a plain text editor.
//		You don't need anything fancy like Microsoft Word
//		(but if you do use Word, please save your work
//		as plain UTF-8 text).
//
//		This text will look pretty if you set your editor to use
//		a.	a fixed-width font, and
//		b.	4-space tab stops
//		but this is only for your own aesthetic pleasure,
//		and has no effect on the final output.
//
//	2.	For each expression in English on the left side of an '=',
//		please insert the <LANGUAGE NAME> equivalent on the right side of the '='.
//		For example,
//
//			"house"		= ""
//
//		might become
//
//			"house"		= "<INSERT TRANSLATION>"
//
//	3.	In the other languages (French, Italian, etc.)
//		the translators kept the name "Move&Turn" as it is
//		but you are welcome to create a <LANGUAGE NAME> equivalent if you prefer.
//		It's really an aesthetic question, so please use your judgment.

//	For use in the AloitaBörjaStart panel
//
//	en:	By using two operations, Move and Turn, you may 
//		transform any Platonic or Archimedean polyhedron
//		into any other.
//
//	fi:	Kahdella muokkauksella, siirrä ja kierrä, voit 
//		muuttaa minkä tahansa Platonin ja Arkhimedeen 
//		kappaleen miksi tahansa muuksi.
//

//	Application menu (Mac OS X)
"MoveAndTurn"			= ""	//	translation of "Move & Turn"
"About MoveAndTurn"		= ""
"Preferences"			= "…"
"Hide MoveAndTurn"		= ""
"Hide Others"			= ""
"Show All"				= ""
"Quit MoveAndTurn"		= ""

//	Edit menu
"Edit"					= ""
"Copy"					= ""
"Paste"					= ""
"Export Image"			= "…"

//	View menu
"View"					= ""
"Stereoscopic 3D"		= ""

//	Language menu
"Language"				= ""


//	Window title
"WindowTitle"	= ""	//	same as program name, translation of "Move & Turn"


//	Note to the translator:  In the following lines,
//	the text to be translated appears on the right side of the '='.
//	For example,
//
//		"MoveVertices"	= "Move Vertices"
//
//	might become
//
//		"MoveVertices"	= "<INSERT TRANSLATION HERE>"
//
//	The text on the left side of the '=' is merely a label,
//	which needn't be translated.

//	Control panel

"MoveVertices"	= "Move Vertices"
"MoveEdges"		= "Move Edges"
"MoveTriangles"	= "Move Triangles"
"MoveSquares"	= "Move Squares"
"MovePentagons"	= "Move Pentagons"
"MoveHexagons"	= "Move Hexagons"
"MoveOctagons"	= "Move Octagons"
"MoveDecagons"	= "Move Decagons"
"MoveDisabled"	= ""	//	Leave this string empty.

"Turn" = "Turn"

"PrepareToMove" = "Prepare to Move"
"PrepareToTurn" = "Prepare to Turn"

"ColorWithSymmetry"		= ""
"TetrahedralSymmetry"	= ""
"OctahedralSymmetry"	= ""
"IcosahedralSymmetry"	= ""

"PlayGame"		= "Play Game"
"NewGame"		= "New Game"
"ChooseStart"	= "Choose a starting polyhedron"
"ChooseGoal"	= "Choose a goal"
"NumStepsSG"	= "%d step"		//	In English, "n moves" would sound better here,
"NumStepsPL"	= "%d steps"	//	except that the number of such "moves"
								//	includes both Moves and Turns!
								//	In other languages, though, we may be able
								//	to use the same word that's normally used
								//	for the number of moves in a board game.
								//	Or better yet, the number of moves needed
								//	to solve a Rubik's cube.

//	Platonic and Archimedean solids names
"cube"							= ""
"cuboctahedron"					= ""
"dodecahedron"					= ""
"icosahedron"					= ""
"icosidodecahedron"				= ""
"octahedron"					= ""
"rhombicosidodecahedron"		= ""
"rhombicuboctahedron"			= ""
"truncated cuboctahedron"		= ""
"truncated icosidodecahedron"	= ""
"tetrahedron"					= ""
"truncated cube"				= ""
"truncated dodecahedron"		= ""
"truncated icosahedron"			= ""
"truncated octahedron"			= ""
"truncated tetrahedron"			= ""
"snub cube CW"					= ""	//	right-handed
"snub cube CCW"					= ""	//	left-handed
"snub dodecahedron CW"			= ""	//	right-handed
"snub dodecahedron CCW"			= ""	//	left-handed


//	Note to the translator:  For the next few lines, the text to be translated
//	appears in the line *above* the empty quotes.  So if you saw
//
//							//house
//		"LabelDwelling"		= ""
//
//	you'd want to ignore "LabelDwelling" and translate "house", like this:
//
//							//house
//		"LabelDwelling"		= "<INSERT TRANSLATION HERE>"


//	Top score messages

				// Congratulations!
"Congrats"		= ""

				// You reached the goal in %d move(s).
"ReachedGoalSG"	= ""
"ReachedGoalPL"	= ""
				//	[At run time, the symbol '%d' gets replaced 
				//	with the actual number of steps, in this case 1.]

				// You’re the first (person)\n to connect these two polyhedra.
"FirstRecord"	= ""

				// You’ve set a new record\nfor these two polyhedra.\nOld record: %@ – %d moves.
"NewRecordPL"	= ""
				//	At run time, the symbol '%@' gets replaced 
				//	with the record-holder's name, while the symbol '%d'
				//	gets replaced with the record-holder's score.

				// You’ve tied the old record\nfor these two polyhedra:\n%@ – %d move(s).
"TiedRecordSG"	= ""
"TiedRecordPL"	= ""

				// Your name:
"UsersName"		= ":"

"OK"			= ""	//	In OS X, go to System Preferences : Language & Text : Language
"Cancel"		= ""	//		and select your language of interest.  Then launch TextEdit,
						//		go to its File menu, and choose Page Setup… 
						//		to see [OK] and [Cancel] buttons in the selected language.


//	Save Panel
					// Save Image as TIFF File
"SavePanelTitle"	= ""

					// image
"DefaultFileName"	= ""

					// Width:
"WidthLabel"		= ":"

					// Height:
"HeightLabel"		= ":"
